The setting was 4 players
1500 point armies each
2v2
Killpoints game.
Players:
***Matt J. ***
Army: Tau Primary force with Grey knight allies.
-------------------------------------------------
HQ (275pts)
·
Lord Commander Draigo (275pts)
Fearless,
Grand Strategy, Independent Character, Preferred Enemy (Daemons), Psyker
(Mastery Level 2), The Aegis
Frag, Krak and Psyk-out Grenades,
Hammerhand, Psychic Communion, Sanctified Flame, Storm Bolter, Titan Sword,
Storm Shield
Elites (85pts)
·
Paladins (85pts)
And
They Shall Know No Fear, Brotherhood of Psykers, Combat Squads, Preferred Enemy
(Daemons), The Aegis
Brotherhood Banner (25pts), Master
Crafted Nemesis Force Halberd (5pts), Paladins (55pts)
Troops (175pts)
·
Grey Knight Strike Squad (175pts)
And
They Shall Know No Fear, Brotherhood of Psykers, Combat Squads, Deep Strike,
Preferred Enemy (Daemons), The Aegis
Hammerhand, 2x Storm Bolter and
Nemesis Force Falchions (60pts), 2x Storm Bolter and Nemesis Force Halberd
(50pts), Storm Bolter and Nemesis Warding Stave (45pts), Warp Quake
o
Justicar (20pts)
Nemesis Force Sword, Storm Bolter
Tau Empire 6th Ed (2013) (Primary
Detachment) Selections:
HQ (212pts)
·
Cadre Fireblade (60pts)
Independent
Character, Split Fire, Supporting Fire, Volley Fire
Markerlight, Photon grenades,
Pulse rifle
·
Commander (152pts)
Independent
Character, Supporting Fire, Very Bulky
Counterfire defence system (5pts),
Crisis battlesuit, Cyclic ion blaster (15pts), Neuroweb System Jammer (2pts),
Onager Gauntlet (5pts), Stimulant injector (15pts), XV8-02 Crisis 'Iridium'
Battlesuit (25pts)
Elites (115pts)
·
Stealth Team (115pts)
Infiltrate,
Supporting Fire
o
Stealth Shas'ui (30pts)
Burst cannon, Stealth battlesuit (Shrouded, Stealth)
o
Stealth Shas'ui (30pts)
Burst cannon, Stealth battlesuit (Shrouded, Stealth)
o
Stealth Shas'vre (55pts)
Fusion blaster (5pts), Homing
beacon (10pts), Stealth battlesuit (Shrouded,
Stealth)
Troops (321pts)
·
Fire Warrior Team (222pts)
Supporting
Fire
EMP grenades (24pts), 11x Fire
Warrior Shas'la with pulse rifle (99pts), Photon grenades
o
Devilfish (80pts)
Burst cannon, Two Gun Drones
o
Fire Warrior Shas'ui (19pts)
Pulse rifle
·
Kroot Carnivore Squad (99pts)
Infiltrate,
Move Through Cover, Stealth (Forests)
Sniper rounds (12pts)
o
11x Kroot (66pts)
11x Kroot rifle
o
Shaper (21pts)
Kroot rifle
Fast Attack (193pts)
·
Pathfinder Team (193pts)
Scouts,
Supporting Fire
Photon grenades
o
7x Pathfinder Shas'la (77pts)
7x Pulse carbine with Markerlight
o
2x Pathfinder Shas'la (rail) (52pts)
2x Rail rifle
o
Pathfinder Shas'ui (21pts)
Pulse carbine with Markerlight
o
Pulse Accelerator Drone (15pts)
Pulse Accelerator
o
Recon Drone (28pts)
Turret
Mounting
Burst cannon, Homing beacon,
Positional relay
Heavy Support (125pts)
·
Hammerhead Gunship (125pts)
Ion cannon, Twin-linked smart
missile system
------------------------------------------------------------------------------
------------------------------------------------------------------------------
***Brandon S.***
Army: Chaos daemons with Chaos space marine allied detachment
---------------------------------------------------------------------------------------------
(No Category)
·
Warp Storm Table
Warp
Storm table
HQ (180pts)
·
Daemonic Heralds (180pts)
o
Herald of Nurgle (180pts)
Daemonic
Instability, Deep Strike, Independent Character
D6 Daemonic Reward (20pts) (Greater Magic Weapons, Greater Rewards),
Greater Locus of Fecundity (25pts) (Greater
Locus of Fecundity), Palanquin of Nurgle (40pts) (Very Bulky), Psyker Level 2 (50pts) (Plague Discipline)
§ Daemon of Nurgle
Hatred
(Daemon of Tzeencth), Shrouded, Slow & Purposeful
Daemon (5+ Invulnerable Save, Fear)
Troops (455pts)
·
Bloodletters of Khorne (155pts)
Daemonic
Instability, Deep Strike
10x Bloodletters (100pts),
Instrument of Chaos (10pts) (Instrument of
Chaos)
o
Bloodreaper (25pts)
D6 Daemonic Reward (20pts) (Greater Magic Weapons, Greater Rewards)
o
Daemon of Khorne
Furious
Charge, Hatred (Daemon of Slaanesh)
Daemon (5+ Invulnerable Save, Fear)
o
Icon of Chaos (20pts)
Icon
of Chaos
Banner of Blood (10pts)
·
Bloodletters of Khorne (155pts)
Daemonic
Instability, Deep Strike
10x Bloodletters (100pts),
Instrument of Chaos (10pts) (Instrument of
Chaos)
o
Bloodreaper (25pts)
D6 Daemonic Reward (20pts) (Greater Magic Weapons, Greater Rewards)
o
Daemon of Khorne
Furious
Charge, Hatred (Daemon of Slaanesh)
Daemon (5+ Invulnerable Save, Fear)
o
Icon of Chaos (20pts)
Icon
of Chaos
Banner of Blood (10pts)
·
Plaguebearers of Nurgle (145pts)
Daemonic
Instability, Deep Strike
Instrument of Chaos (10pts) (Instrument of Chaos), 10x Plaguebearers
(90pts)
o
Daemon of Nurgle
Hatred
(Daemon of Tzeencth), Shrouded, Slow & Purposeful
Daemon (5+ Invulnerable Save, Fear)
o
Icon of Chaos (20pts)
Icon
of Chaos
Plague Banner (10pts)
o
Plagueridden (25pts)
D6 Daemonic Reward (20pts) (Greater Magic Weapons, Greater Rewards)
Fast Attack (115pts)
·
Seekers of Slaanesh (115pts)
Acute
Senses, Daemonic Instability, Deep Strike, Outflank
Instrument of Chaos (10pts) (Instrument of Chaos), 5x Seekers (60pts)
o
Daemon of Slaanesh
Additional
inches when Run, Flat Out moves, Fleet, Hatred (Daemon of Khorne), Rending
Daemon (5+ Invulnerable Save, Fear)
o
Heartseeker (25pts)
D6 Daemonic Reward (20pts) (Greater Magic Weapons, Greater Rewards)
o
Icon of Chaos (20pts)
Icon
of Chaos
Rapturous Standard (10pts)
Chaos Space Marines 6th Ed (2012)
(by Fuzzi) (Allied Detachment) Selections:
HQ (152pts)
·
Chaos Lord (152pts)
Champion
of Chaos, Fearless, Independent Character
Ichor blood (5pts)
o
Terminator Armour (82pts)
Combi-plasma (7pts), The Murder
Sword (35pts) (Murder)
Elites (135pts)
·
Helbrute (135pts)
Crazed
Power scourge (10pts), TL
Lascannon (25pts)
Troops (311pts)
·
Chaos Space Marines (200pts)
7x Marines (91pts), Vengance
(25pts) (Fearless)
o
Aspiring Champion (56pts)
Champion
of Chaos
Lightning Claw (15pts), Lightning
Claw (15pts), Mark of Nurgle (3pts) (Mark of
Nurgle)
o
Special Weapon Marine (28pts)
Plasma Gun (15pts)
·
Cultists (111pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist (5pts)
Autogun (1pts)
o
Cultist Champion (16pts)
Champion
of Chaos
Shotgun (2pts)
Heavy Support (152pts)
·
Predator (152pts)
Havoc Launcher (12pts), Lascannons
(40pts), Twin-linked Lascannons (25pts)
------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------
***Matt. T***
Army: Imperial Guard------------------------------------------------------------------------------------------------------------
HQ (85pts)
·
Company Command Squad (85pts)
Astropath (30pts), Sniper (5pts)
o
Company Commander
Close Combat Weapon, Laspistol
Elites (285pts)
·
Guardsman Marbo (65pts)
·
Deep Strike - Storm Trooper Squad (105pts)
2x Meltagun (20pts), 4x Storm
Trooper (64pts)
o
Storm Trooper Sergeant (21pts)
Hotshot Lasgun, Hotshot Laspistol
·
Storm Trooper Squad (115pts)
2x Plasma Gun (30pts), 4x Storm
Trooper (64pts)
o
Storm Trooper Sergeant (21pts)
Bolt Gun, Bolt Pistol
Troops (475pts)
·
Infantry Platoon (150pts)
o
Infantry Squad (50pts)
§ Sergeant
Close Combat Weapon, Laspistol
o
Infantry Squad (50pts)
§ Sergeant
Close Combat Weapon, Laspistol
o
Vendetta - Platoon Command Squad (50pts)
4x Flamer (20pts)
§ Platoon Commander
Close Combat Weapon, Laspistol
·
Veteran Squad (170pts)
6x Lasgun, 3x Plasma Gun (45pts)
o
Chimera (55pts)
Heavy Flamer, Multi-laser
o
Veteran Sergeant
Close Combat Weapon, Laspistol
·
Veteran Squad (155pts)
6x Lasgun, 3x Meltagun (30pts)
o
Chimera (55pts)
Heavy Flamer, Multi-laser
o
Veteran Sergeant
Close Combat Weapon, Laspistol
Fast Attack (130pts)
·
Vendetta Gunship Squadron (130pts)
o
Vendetta (130pts)
2 Twin-linked Lascannons
Heavy Support (525pts)
·
Leman Russ Squadron (165pts)
o
Leman Russ Exterminator (165pts)
Lascannon (15pts)
·
Leman Russ Squadron (195pts)
o
Leman Russ Exterminator (195pts)
Lascannon (15pts), Multi-meltas
(30pts)
·
Leman Russ Squadron (165pts)
o
Leman Russ Demolisher (165pts)
Heavy Bolter
---------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------
***Lloyd J***----------------------------------------------------------------------------------------------------------------
Army: Blood Angels
***Lloyd J***----------------------------------------------------------------------------------------------------------------
Army: Blood Angels
----------------------------------------------------------------------------------------------------------------
HQ (320pts)
·
Captain (125pts)
o
Power Armour (25pts)
Combi-Plasma (10pts), Power Weapon
(15pts)
·
Librarian (195pts)
Blood Lance, Epistolary (50pts),
Smite
o
Terminator Armour (45pts)
Storm Shield (20pts)
Elites (375pts)
·
Chaplain (140pts)
Melta Bombs (5pts)
o
Terminator Armour (35pts)
Combi-Melta (5pts)
·
Terminator Squad (235pts)
Assault Cannon (30pts), Chainfist
(5pts), Sergeant (40pts), 4x Terminators (160pts)
Troops (425pts)
·
Death Company (210pts)
5x Bolter, 3x Chainsword, 5x Death
Company Marine (100pts), Power Sword (15pts), Thunder Hammer (30pts)
o
Drop Pod (65pts)
Deathwind Missile Launcher
(20pts), Locator Beacon (10pts)
·
Tactical Squad (215pts)
Plasma Cannon (5pts), Plasmagun
(10pts), 9x Tactical Marine (144pts)
o
Veteran Sergeant (56pts)
Chainsword, Plasma Pistol (15pts),
Teleport Homer (15pts)
Fast Attack (135pts)
·
Bike Squadron (135pts)
Plasmagun (15pts), 3x Space Marine
Biker (75pts)
o
Veteran Sergeant (45pts)
Melta Bombs (5pts)
Heavy Support (245pts)
·
Devestator Squad (245pts)
9x Devestator Marine (144pts),
Lascannon (25pts), Missile Launcher (10pts), Multi Melta (10pts)
o
Veteran Sergeant (56pts)
Plasma Pistol (15pts), Power
Weapon (15pts)
-------------------------------------------------------------------------------------------------------------
TURN ONE
Brandon deployment zone
Matt J Deployment Zone
Matt J deployment zone (the rest)
Matt T Deployment Zone
Matt T Deployment zone Continued (LLoyd J Deployment zone)
Full shot of table.
Turn One- Brandon, Moved my predator up to get in LoS of Leman Russ and IG troops ahead of me, Advanced with my Helbrute and Chaos lord. And Advanced my Chaos space marines & Cultist's forward.
grey knight allies move out of the ruins and onto the main field, devilfish moves cruising speed, cadre fireblade goes around farside of mountain, pathfinders and kroot move 6 inches
predator tank scores 1 wound and crew stunned effect on leman russ (End of turn 1 Chaos/Tau)
blood angels drop pod assault the death knights and disembark towards the grey knights
End of IG/Blood Angels turn 1 movement
ig eliminate 5 pathfinders with leman russ exterminator
ig guard platoon eliminates 2 more pathfinders
blood Angels tactical squad moves in and shoots at kroot squad
ig squad placement at end of combat phase
right side of board at end of shooting phase
top movement phase, pathfinders consolidate and move forward a little, kroot remain stationary, Kaldor Draigo moves towards Blood Angels second Tactical Squad
Devilfish moves forward 6 inches, firewarriors disembark, and Cadre fireblade joins their squad for 13 models
pathfinders and kroot took out 3 guardsmen
Assault Phase: Grey Knights assaulted Death Company, Hellbrute assaulted drop pod.
overview of Tau and Daemons assault phase
close up of Grey knights/Death Company assault
Grey Knights failed embarassingly in Assault, losing 2 of the remaining 4 and thus failing morale, retreating 10 inches

Turn 2 IG/Blood Angels: IG successfully deep striked Vendetta and command squad, 2 storm trooper squads and marbo left in reserve. Terminators failed reserve roll
:
Tactical squad 1 (left side) refocused it's fire on seekers of slaneesh. Guard Squad (center) refocused on Plaguebearers, Tactical Squad 2 and veteran squad (right) advanced toward Lord Commander Draigo
Storm trooper squad deepstriked on side armor of the predator. Guard squad and leman russ advanced further.
Picture 29: (not shown, shooting phase showed tacs firing at seekers and missing all shots, guard squad firing at plague bearers and scoring 2 unsaved wounds, Tac Squad 2 (black paint) firing at Lord Commander Draigo, and scoring one wound. Turn 3 Tau/Daemons movement phase: stealth suits outflanked successfully on the IG/Daemons side of the board behind the Chimera, both Blood letter squads successfully deep striked. Hellbrute moved out of assault with droppod and moved towards death company. Grey Knights regrouped and moved back towards death company. Pathfinders and kroot refocused on the now exposed 2nd tac squad (black) firewarriors continued facing tac squad 1. Shooting phase, Lord Commander Draigo fired at Tac Squad 2 getting no wounds, pathfinders score 3 unsaved wounds and kroot do nothing. remaining grey knights fire at death comany and score 1 unsaved wound. Firewarriors engaged tac squad 1 and score 3 unsaved wounds. Assault phase, Lord Commander Draigo assaults tac squad 2, seekers assault tac squad 1, hellbrute assaults death company, bloodletters assault leman russ eradicator, plaguebearers continue combat with guard squad.) IG/Blood Angels movement, Storm trooper squad 2 deep strikes successfully. Terminators Deep strike successfully. (Not shown, the valkyrie changes to hover mode, and moves forward 6 inches then disembarks platoon command squad.)
(not shown: platoon command squad burns all remaining kroot on the field. storm troopers 1 attack the side armor of predator again and destroy it, leman russ and it's guard squad kill 7 Chaos Space Marines. Blood Angels Terminators fire on blood letters and kill 2 blood letters.) Assault phase: Tacs resolve combat with Seekers. Kill 1. Seekers pass morale. 5 Cultists are also killed during shooting phase.
Turn 4: firewarriors redirected their focus towards the platoon command squad and brings them down with a hail of pulse rifle fire. Cultists move forward. remaining chaos space marine attempts to take down guardsmen and fails to score any wounds. combats continue, 1 more seeker dies, 4 bloodletters die from squad 1 (fighting leman russ eradicator), 2 bloodletters die from squad 2 (fighting terminators) hellbrute kills all but one death company member, storm trooper squad kills remaining 2 grey knights. Stealth suits declare charge on chimera that they outflanked, 2 of the 3 members get killed during overwatch, the last one charges and scores 1 penetrating hit and causes the crew to be shaken.
overview of the right side of the battlefield:
pre-turn 3 assault phase:
overall board and end of Turn 3:
IG/Blood Angels Turn 4: chimera moves into finish the cultist squad.
Shot of left side of the board, top of turn 4
Center Board top of turn 4.
Right board top of turn 4.
back center board, top of turn 4. End of turn 3 melee, Lord Commander Draigo won melee against tac squad 2, causing them to fail morale and retreat. (not shown: Tau commander attempted to deep strike once again, auto-passed the reserve roll, then scattered into a building causing him to be delayed another turn.
Tau/Daemons turn 4 shooting: Lord Commander Draigo fired upon the retreating tac squad and killed one of the 2 remaining models. Firewarriors shot and killed the Company command squad that deployed from the valkyrie, hammerhead gunship fired on the valkyrie with it's solid shot railgun and scored a penetrating hit causing the valkyrie to be velocity-locked in hover model. Pathfinders fired upon the valkyrie in attempts to score the last 2 glancing hits, but failed. pretty much everything else was locked in combat at this point.
Tau/Daemons Assault: combats were resolved as best they could, Nothing new from Seekers v. Tac Squad, Guard Squad elimiated all but 2 plague bearers, plague bearers eliminated all but 1 guardsman, all bloodletters from squad 2 were eliminated completely, Squad 1 suffered 3 more casualties. IG/Blood Angels Marbo auto passed reserve and deep striked next to pathfinders.
Guardsman marbo used his det pack to kill entire pathfinder squad (pictures taken before drones were removed) All but 4 cultists killed, rest failed morale and retreated off the board.
TURN ONE
Brandon deployment zone
Matt J Deployment Zone
Matt J deployment zone (the rest)
Matt T Deployment Zone
Matt T Deployment zone Continued (LLoyd J Deployment zone)
Full shot of table.
Turn One- Brandon, Moved my predator up to get in LoS of Leman Russ and IG troops ahead of me, Advanced with my Helbrute and Chaos lord. And Advanced my Chaos space marines & Cultist's forward.
grey knight allies move out of the ruins and onto the main field, devilfish moves cruising speed, cadre fireblade goes around farside of mountain, pathfinders and kroot move 6 inches
blood angels kill 1 Grey Knight, and deal 1 wound to Paladin
Kills 5 kroot
1 Chaos Space marine was killed by IG Chimera
right side of board at end of shooting phase
Devilfish moves forward 6 inches, firewarriors disembark, and Cadre fireblade joins their squad for 13 models
(not shown, predator moved forward 6 inches to further engage leman russ)
seekers of slanesh and plaguebearers successfully deep striked. Firewarriors, Devilfish & kroot killed 1 tac marine, 1 sergeant, and 1 captain
close up of Grey knights/Death Company assault
Grey Knights failed embarassingly in Assault, losing 2 of the remaining 4 and thus failing morale, retreating 10 inches

Turn 2 IG/Blood Angels: IG successfully deep striked Vendetta and command squad, 2 storm trooper squads and marbo left in reserve. Terminators failed reserve roll
:
Tactical squad 1 (left side) refocused it's fire on seekers of slaneesh. Guard Squad (center) refocused on Plaguebearers, Tactical Squad 2 and veteran squad (right) advanced toward Lord Commander Draigo
Storm trooper squad deepstriked on side armor of the predator. Guard squad and leman russ advanced further.
in shooting phase, storm troopers failed all hits on predator.
(not shown: platoon command squad burns all remaining kroot on the field. storm troopers 1 attack the side armor of predator again and destroy it, leman russ and it's guard squad kill 7 Chaos Space Marines. Blood Angels Terminators fire on blood letters and kill 2 blood letters.) Assault phase: Tacs resolve combat with Seekers. Kill 1. Seekers pass morale. 5 Cultists are also killed during shooting phase.
Turn 4: firewarriors redirected their focus towards the platoon command squad and brings them down with a hail of pulse rifle fire. Cultists move forward. remaining chaos space marine attempts to take down guardsmen and fails to score any wounds. combats continue, 1 more seeker dies, 4 bloodletters die from squad 1 (fighting leman russ eradicator), 2 bloodletters die from squad 2 (fighting terminators) hellbrute kills all but one death company member, storm trooper squad kills remaining 2 grey knights. Stealth suits declare charge on chimera that they outflanked, 2 of the 3 members get killed during overwatch, the last one charges and scores 1 penetrating hit and causes the crew to be shaken.
overview of the right side of the battlefield:
pre-turn 3 assault phase:
overall board and end of Turn 3:
IG/Blood Angels Turn 4: chimera moves into finish the cultist squad.
Center Board top of turn 4.
Right board top of turn 4.
back center board, top of turn 4. End of turn 3 melee, Lord Commander Draigo won melee against tac squad 2, causing them to fail morale and retreat. (not shown: Tau commander attempted to deep strike once again, auto-passed the reserve roll, then scattered into a building causing him to be delayed another turn.
Tau/Daemons turn 4 shooting: Lord Commander Draigo fired upon the retreating tac squad and killed one of the 2 remaining models. Firewarriors shot and killed the Company command squad that deployed from the valkyrie, hammerhead gunship fired on the valkyrie with it's solid shot railgun and scored a penetrating hit causing the valkyrie to be velocity-locked in hover model. Pathfinders fired upon the valkyrie in attempts to score the last 2 glancing hits, but failed. pretty much everything else was locked in combat at this point.
Tau/Daemons Assault: combats were resolved as best they could, Nothing new from Seekers v. Tac Squad, Guard Squad elimiated all but 2 plague bearers, plague bearers eliminated all but 1 guardsman, all bloodletters from squad 2 were eliminated completely, Squad 1 suffered 3 more casualties. IG/Blood Angels Marbo auto passed reserve and deep striked next to pathfinders.
Guardsman marbo used his det pack to kill entire pathfinder squad (pictures taken before drones were removed) All but 4 cultists killed, rest failed morale and retreated off the board.
Final Game status: Ending Squads:
Tau/Grey Knights:
1 Devilfish no burst cannon, 1 Hammerhead no primary gun, 1 full Firewarrior squad, 1 cadre fireblade.
1 Devilfish no burst cannon, 1 Hammerhead no primary gun, 1 full Firewarrior squad, 1 cadre fireblade.
Chaos Daemons/Chaos Space Marines:
1x 4 Blood letters
1x 2 Blood letters
4 plague bearers
3 seekers
Imperial Guard
1 valkyrie (velocity-locked)
3 leman russ tanks
2 chimeras
2 veteran squads
Blood Angels
3 tactical marines
1 devastator marine(tac squad 2)
1 death company
1 droppod

















































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